Video game music gains popularity in orchestral programming

Posted on: February 5, 2013

In Thursday’s (1/31) Tampa Bay Tribune (Florida), Kathy L. Greenberg writes, “Genre fusion is like a B12 shot for the entertainment industry. Music, in particular, benefits creatively and financially from the unlikeliest combinations. This is especially so when one generation has ignored another’s brand of sound or amusement. For example, who would ever think that video games and classical music could or would cross paths? Just ask Tommy Tallarico. He’ll set you straight. In 2002, the veteran gaming industry musician and icon innovated a way to sync video game music with a full symphony and choir. The result—‘Video Games Live!’—combined all the power and emotion of an orchestra with the excitement of a rock concert. Symphonies around the globe have taken a chance on Tallarico’s invention, surprising themselves and their audiences with the effective fusion. … Fortunately, the Florida Orchestra is hip to what’s hot. Award-winning Emmanuel Fratianni will conduct this groundbreaking union for one night only at the Mahaffey Theatre. … ‘Non-gamers get the biggest kick out of the concert. Music is at its core. Forget what it was made for; it’s stunningly beautiful. When non-gamers see the show, they can’t believe how beautiful the music was, the graphics. They get why kids are into ,’ Tallarico said.” Click here to read Symphony magazine’s feature article about the growing presence of video game and film music at orchestras.

Posted February 5, 2012